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> [REL] My last mod: Kyodin v2

samuraidoykins
post Sep 27 2004, 10:02 AM
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This is all I could find in my textures, meshes, and icon folders. I haven't touched the .esp s in two months so better have a look to see where all the new content is. It's on EuroMorrowind right now.

There, hope you guys enjoy.

Screenshots:

http://www.cuneo.us/tesmw/browse.php?dir=samuraidoykins

This post has been edited by samuraidoykins: Sep 27 2004, 10:03 AM
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Ronin49
post Sep 27 2004, 10:50 AM
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samuraidoykins - These look very fine indeed, thank you. *trophy* I cannot seem to get to Euro-RPG right now to see what the mod consists of, so would you mind telling us a little more - pasted readme perhaps?

I am very sorry to hear this may be your last mod - I was looking forward to more fine Asian material from your studios - but I am grateful for the wonderful additions to Morrowind that you have created. Thanks!


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RavingRiddler
post Sep 27 2004, 10:51 AM
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ooooooooooooooh shiny!

nice work


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Vvarden
post Sep 27 2004, 10:53 AM
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Holy damn sh*t - i've waitet for that so damn long man ... i love ya maaaaan ! Great !
But it's damn bad to hear that this was your last mod, because you had such a great potential.

But i want to wish you the very best for your future live smile.gif


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Freestyle
post Sep 27 2004, 11:09 AM
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Great stuff cheers! Good luck in the future for whatever you plan on doin!
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Vvarden
post Sep 27 2004, 11:13 AM
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Couldn't you upload them on another server ? Euro-RPG seems to be down at the moment.


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Freestyle
post Sep 27 2004, 11:15 AM
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hmm wasn't for me
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DoomedMarauder
post Sep 27 2004, 03:37 PM
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QUOTE(samuraidoykins @ Sep 27 2004, 08:22 AM)
This is all I could find in my textures, meshes, and icon folders. I haven't touched the .esp s in two months so better have a look to see where all the new content is. It's on EuroMorrowind right now.

There, hope you guys enjoy.

Screenshots:

http://www.cuneo.us/tesmw/browse.php?dir=samuraidoykins
*


You weren't around on the old forum a couple of months ago when Kyodin was "rediscovered". A lot of ppl had never seen it before and got very excited about it. They were asking all kinds of questions and of course, you weren't here to answer them. LOL

Thanks for this great work. And thanks for releasing your final effort to the community.
fing05.gif


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TSURUGA
post Sep 27 2004, 03:50 PM
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QUOTE(samuraidoykins @ Sep 27 2004, 11:22 AM)
There, hope you guys enjoy.

Screenshots:

http://www.cuneo.us/tesmw/browse.php?dir=samuraidoykins
*



Welcome back to you and your Kyodin v2!
trophy.gif trophy.gif Hope to download quickly!


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DoomedMarauder
post Sep 27 2004, 04:01 PM
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QUOTE(Vvarden @ Sep 27 2004, 09:33 AM)
Couldn't you upload them on another server ? Euro-RPG seems to be down at the moment.
*


For some reason, my bookmarked link to euro-rpg didn't work. But typing euro-rpg.com into the browser window got through. Don't know what is up with that.

This looks like a complete update for Kyodin Base, Companions, and Armor. There are two .esps what say kyodin + japanesehouse. I kept the slightly later one that said cleanjapanesehouse. There is no readme in the package.

So looking forward to seeing the warriors and armor in the screen pics.

This is the thread on the old forum when this mod was first release. Kyodin readme on the old forum. plus many pages of postings. Rereading the first pages, I know that many of these problems were fixed.

Kudos to samuraidoykins, legato and sniperdaria for the great work. If you use the Japanese house in your game, you owe it to yourself to check out this one - which is the same but includes an entire island based on the same theme. Uncheck Japanese house if you use it. Again, don't use both .esp's.

This post has been edited by DoomedMarauder: Sep 27 2004, 04:38 PM


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Ronin49
post Sep 27 2004, 06:39 PM
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QUOTE
It's on EuroMorrowind right now.


Direct link ---> Kyodin Armor v2


[samuraidoykins - Euro-RPG challenges today - you might wish to consider uploading a copy to TESMods.Net or agreeing to someone else doing so?]


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DoomedMarauder
post Sep 27 2004, 06:42 PM
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Hey guys..... BIG NEWS

GREAT SAMURAI ARMOR MOD HERE THAT HAD EVERYONE DROOLING OVER SCREENIES A FEW MONTHS AGO.

wavey.gif wavey.gif wavey.gif wavey.gif wavey.gif

What's a girl to do? Oh...... dry.gif
Sexy nude nasty chicks and very large guns over here.

Did I get anyone's attention? Okay. Samurai guys. I don't know what shape this new release is in, but it updates Kyodin Base, Armor and Companions...especially the armor from the pics...with the stuff everyone wanted so badly.

Edited down from an interesting post to a more subdued one, by the ever tasteful DM.

This post has been edited by DoomedMarauder: Sep 27 2004, 09:03 PM


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DoomedMarauder
post Sep 27 2004, 07:19 PM
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Gee, DM. Thanks for the head's up.

Screen shots 7 and 8 look really interesting. I'm going to d/l this puppy right now.


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Polycrates
post Sep 27 2004, 07:31 PM
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This stuff looks absolutely awesome. Incredible work!


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brady228
post Sep 27 2004, 07:38 PM
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QUOTE(Polycrates @ Sep 27 2004, 08:51 PM)
This stuff looks absolutely awesome. Incredible work!
*


Yea I remember this from the old boards, very very fine work I say. Thank you very much for all your hard work here! smile.gif trophy.gif trophy.gif trophy.gif smile.gif


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Telesphoros
post Sep 27 2004, 07:48 PM
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Thanks for the heads up Doomed Marauder... this stuff looks awesome.

Um, now where are those sexy nude nasty chicks with very large guns? evillol.sml.gif


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-K-9INe-
post Sep 27 2004, 07:54 PM
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Awsome mod man... too bad its your last though....
ph34r.gif


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southstar411
post Sep 27 2004, 07:59 PM
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QUOTE(Freestyle @ Sep 27 2004, 12:35 PM)
hmm wasn't for me
*


Hey Freestyle. That's a very cool avatar. Where'd U get it?

I remember when i first tried the Kyodin armor. It was when i just heard about mods for morrowind and went on a downloading spree on the summit. I saw the kyodin armor and quickly became my first favorite armor mod. That was a long while ago. Now look what it turned into. This is great. Thx. SamuraiDoykins for all your great work. fing05.gif fing05.gif and good bye. 1346.gif wavey.gif
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DoomedMarauder
post Sep 27 2004, 08:15 PM
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QUOTE(Telesphoros @ Sep 27 2004, 06:08 PM)
Thanks for the heads up Doomed Marauder... this stuff looks awesome.

Um, now where are those  sexy nude nasty chicks with very large guns?  evillol.sml.gif
*



Not with v.l. guns... and v.l. guns. See, throw a couple words out and guys just stop reading... Actually there are no sexy nude nasty chicks or very large guns. I lied. But I will tell you as soon as they show up.

Hopefully it is awesome. The pics are, and they are from in game. The Japanese house, the island were terrific in the old mod. I hope someone checks this out and reports in. Samauraidkins (sp.) probably won't be back.

I hope I'm proven wrong. Last time he kind of rode into town, laid his mod down, got back on that firey steed and left in a cloud of dust. An updated version appeared on Euro-rpg a little later. Reading between the lines here, I don't think we need hold our breath for an update.


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-K-9INe-
post Sep 27 2004, 08:54 PM
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do I run all of the plugins in the zip because when i was playing it it said actor has no animation or somthing when i saw the sumerai .


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-K-9INe-
post Sep 27 2004, 08:59 PM
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Could someone please give me the console commands for the armour and weapons...


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MoeBackus
post Sep 27 2004, 09:55 PM
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Yeah same with me. I go to vivec and when I see it from a distance, there are a bunch of exclamation points in one area. When I enter near it I get some error I think what k9 had and then my morrowind exits to my desktop. Can someone tell me how to just give my self the armour and weapons? Help us plz! Thank you!

This post has been edited by MoeBackus: Sep 27 2004, 10:12 PM
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MoeBackus
post Sep 27 2004, 10:17 PM
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bUmPz0rZ
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Predator_King
post Sep 27 2004, 10:32 PM
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why shall this be your last? you do such fine work and it seems like a terrible shame.


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sphinx
post Sep 27 2004, 10:39 PM
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I already download this 2 version and found no readme.txt.
I have readed the 1.3 thread.
I want a full readme about this 2.0 version.
or may someone show me all the info ???
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MoeBackus
post Sep 27 2004, 10:54 PM
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Ah, please help us. laugh.gif
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Ben Holiday
post Sep 27 2004, 11:23 PM
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If you guys read the post at Euro he says:

QUOTE
I haven't touched this thing in 2 months so better have a look at the .esp file to see where I put the new content (if ever I did)


So break out your construction sets and make sure it's placed in game I think this is one of the as is deals and since it's such nice looking work you shouldn't mind figuring out how to place it if need be.


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samuraidoykins
post Oct 4 2004, 09:58 AM
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QUOTE(Ben Holiday @ Sep 28 2004, 12:43 AM)
If you guys read the post at Euro he says:
So break out your construction sets and make sure it's placed in game I think this is one of the as is deals and since it's such nice looking work you shouldn't mind figuring out how to place it if need be.
*



Er...as I said, I've quit morrowind so TESCS hasn't been on my hard drive for more than 2 months. I only released the mod as a last effort for the community. Once in a while I roam the forums to see if there's any "breakthrough mod" that can make be come back but so far, no good. Anyways, I hope you guys have found the new content.

And now...I shall go do my math homework.
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Cenobite
post Oct 4 2004, 10:21 AM
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QUOTE(samuraidoykins @ Oct 4 2004, 11:18 AM)
Er...as I said, I've quit morrowind so TESCS hasn't been on my hard drive for more than 2 months. I only released the mod as a last effort for the community. Once in a while I roam the forums to see if there's any "breakthrough mod" that can make be come back but so far, no good. Anyways, I hope you guys have found the new content.

And now...I shall go do my math homework.
*


Well, I sincerely hope that you stay in touch with 1 or 2 people in here whose tastes in mods you trust. That way, they can alert you when a killer mod comes out...and perhaps, rare but possible, one of the distant alerts will have some small errors that only you can improve. Whatever it takes to keep the flame of inspiration burning is a worthwhile effort, as far as this modding community is concerned.


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Ikuzusoznek
post Dec 23 2004, 06:56 PM
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QUOTE(MoeBackus @ Sep 27 2004, 10:05 PM)
Yeah same with me. I go to vivec and when I see it from a distance, there are a bunch of exclamation points in one area. When I enter near it I get some error I think what k9 had and then my morrowind exits to my desktop. Can someone tell me how to just give my self the armour and weapons? Help us plz! Thank you!
*


Your computer can't read the meshes, thats why the exclamation points show up. If you did spawn it to your inventory, if you pu it on yourself, it would crash.
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Ikuzusoznek
post Dec 23 2004, 07:14 PM
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I can't find where to download this where is the link.
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melonadejello
post Dec 23 2004, 07:18 PM
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It's at euro, you can't get it right now. Unless someone could send you a 10mb file somehow.......

And check dates before you post. No one has posted in this thread since October. Of course, my link in the other thread probably led you here.

This post has been edited by melonadejello: Dec 23 2004, 07:24 PM


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Cythus
post Dec 23 2004, 09:53 PM
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lol...
yeah this thread is quite old.
altho i never managed to get the armor either.. =/
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Ronin49
post Jan 26 2005, 11:48 PM
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With samuraidoykins' gracious permission, you can now find Kyodin Armor 2.0 at TESMods.Net.
QUOTE
Update to Kyodin Armor 1.3.

No readme included.

Author: samuraidoykins
Version: 2.0 Filesize: 10.05


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Soluzar
post Jan 27 2005, 01:07 AM
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w00t! When I found out it was hosted on Euro, I thought I'd missed my chance to get this version for good! Thanks Ronin49, and thanks Samurai Doykins
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fragonard
post Jan 27 2005, 12:53 PM
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QUOTE(Ronin49 @ Jan 26 2005, 08:58 PM)
With samuraidoykins' gracious permission, you can now find Kyodin Armor 2.0 at TESMods.Net.
*


Great! V2.0 is called an update and it has no readme. Does it require 1.3? From it's size it looks like it should be complete but I thought I'd ask, just in case...
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adammelo
post Jan 27 2005, 01:01 PM
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when i clikc the link this comes up

Warning: mysql_pconnect(): Access denied for user: 'root@62.95.14.67' (Using password: YES) in /www/cuneoweb/www/tesmw/auth.inc on line 13
Cant connect to DB,sorry!


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fragonard
post Jan 27 2005, 01:17 PM
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QUOTE(adammelo @ Jan 27 2005, 10:11 AM)
when i clikc the link this comes up

Warning: mysql_pconnect(): Access denied for user: 'root@62.95.14.67' (Using password: YES) in /www/cuneoweb/www/tesmw/auth.inc on line 13
Cant connect to DB,sorry!
*


Yeah, something weird with the link. When you go in through the Tesmod site it works fine.
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adammelo
post Jan 27 2005, 01:20 PM
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yea but i wanna see the screenies first


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Ronin49
post Jan 27 2005, 01:34 PM
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fragonard -
QUOTE
Great! V2.0 is called an update and it has no readme. Does it require 1.3? From it's size it looks like it should be complete but I thought I'd ask, just in case...
Yes, it is an update to the content of v1.3, not a patch.
No, run v.2.0 INSTEAD OF v1.3.
Sorry about the lack of readme - way it is with some great mods. See earlier comments about using the Construction Set to get more definitive answers.

adammelo -
QUOTE
Warning: mysql_pconnect(): Access denied for user: 'root@62.95.14.67' (Using password: YES) in /www/cuneoweb/www/tesmw/auth.inc on line 13
Cant connect to DB,sorry!
Not sure why the download link would not be working for some folk. It opens fine for me.
Is this link any better ---> Kyodin Armor 2.0 ?
If it's the screenshots you are looking for, Cuneo went down after samuraidoykins posted them so I think you are out of luck unless and until some kind citizen posts some more.

Enjoy . . .

Edit: Emphasis added for clarity, I hope . . . smile.gif

This post has been edited by Ronin49: Jan 27 2005, 01:52 PM


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adammelo
post Jan 27 2005, 01:45 PM
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thats not the link that wont LOAD it the screeine link samuridoykins posted


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Ronin49
post Jan 27 2005, 09:42 PM
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Nudged back up for any of the next shift who may have missed that, due to popular demand etcetera, samuraidoykins' Kyodin Armor v.2.0 is again available for public download.

As is version 1.3, posted separately, here ---> Kyodin Armor , Who has it?


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Soluzar
post Jan 31 2005, 10:27 AM
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So which of the ESPs do I want to be enabling? They appear to conflict with each other to a certain extent... Since I have the "Japanese House" mod, I assume that "Kyodin+japhouse.esp" might be the one, but do I need to enable the others as well? Also, does anyone know why TESTool chokes on the kyodin modset?
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melonadejello
post Jan 31 2005, 10:47 AM
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QUOTE(Soluzar @ Jan 31 2005, 11:37 AM)
So which of the ESPs do I want to be enabling? They appear to conflict with each other to a certain extent... Since I have the "Japanese House" mod, I assume that "Kyodin+japhouse.esp" might be the one, but do I need to enable the others as well? Also, does anyone know why TESTool chokes on the kyodin modset?
*



I'm pretty sure the kyodin+cleanjaphouse and kyodin+japhouse .esps are..........screwed. The other 3, Kyodin Armor, Companions, and Base are the ones you want to use. That combination does include the jap house too. It's probably a good idea to merge those 3 and keep the japhouse ones somewhere else where you'll know not to use them.


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Soluzar
post Jan 31 2005, 11:50 AM
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QUOTE(melonadejello @ Jan 31 2005, 03:57 PM)
I'm pretty sure the kyodin+cleanjaphouse and kyodin+japhouse .esps are..........screwed.  The other 3, Kyodin Armor, Companions, and Base are the ones you want to use.  That combination does include the jap house too.  It's probably a good idea to merge those 3 and keep the japhouse ones somewhere else where you'll know not to use them.
*



Yeah, I was starting to have my doubts. Right you are. Thanks for the info. Much obliged to you.
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Ronin49
post Jan 31 2005, 12:02 PM
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Not sure how samuraidoykins packaged version 2.0. Here is my experience:

The original release of the Japanese House by Sniperdaria choked game dialogue. When patched (use both .esps) it worked absolutely fine and was more than slightly beautiful.

Using Kyodin Armor 1.3 and all the .esps, it all worked just fine, and included the Japanese house. [I do not recall having the patched Japanese House running separately but I might have, possibly, though I do not think so].

In Kyodin Armor 2.0, I believe the kyodin+cleanjaphouse.esp is the patch for kyodin+japhouse.esp, like the original.

My advice - load Kyodin Armor 2.0 up without either of the JapHouse .esps, as suggested. If the house is there in-game and all works fine, leave it like that.

You may find the house is not there in-game or get a load of error messages telling you that, in which case load both the japhouse .esps up too and see what you get.

Let us know what you find out, would you please?

This post has been edited by Ronin49: Jan 31 2005, 12:07 PM


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fragonard
post Jan 31 2005, 12:16 PM
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Here's what I did and it worked fine: unchecked japanese house , loaded kyodin+clean esp and armor and companions. No problems.

This post has been edited by fragonard: Jan 31 2005, 12:16 PM
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