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MiltiadesModerator
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Curse and Remove Curse? Do they work?
      #2933764 - 08/15/04 09:16 PM

Hello everybody,

Scrolling through the editor I found the entries for 'Curse' in the Spellmaking tab and a 'Remove Curse' as an effect.

Now I cannot recall ever seeing a curse-like effect in Morrowind nor any of the plugins.

So I was wondering if anyone could tell me if these effects simply do not work and were therefor left out or if they were simply forgotten and can be used for something nice (like a mod where a powerful hag curses the player with something icky and he/she then has to find someone who could lift the curse).

Kind greetz & thanks!!

Milt

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Re: Curse and Remove Curse? Do they work? [Re: Miltiades]
      #2933998 - 08/15/04 10:26 PM

As far as I know curses are the same as abilities with only difference that they are removed by the "remove curse" spell effect. If I'm not mistaken, they are used by the game and the altars at the Temples have the ability to remove them. In any case, many mods use them. Although abilities are more common as they can't be removed without scripting.

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slategrey
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Re: Curse and Remove Curse? Do they work? [Re: ]
      #2934327 - 08/16/04 12:17 AM

I use curse spell effects in Kai Globes because the effect is constant until removed, ie the globe is put away.

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ManaUser
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Re: Curse and Remove Curse? Do they work? [Re: ]
      #2934370 - 08/16/04 12:32 AM

The other difference between abilities and curses is a bug (or misfeature at best) what causes damage effects to do permanent damage.

On the Remove Curse effect, in my tests it worked but somewhat strangely. It's percentile (like dispell rather thet cure paralysis) but the percent seemed to be cumulative or something. For example a 1% remove curse spell never worked (as many times as I tested it) unless I first cast something like a 100% remove curse spell.

Curses are not used in the original game at all, but as Max said, they are in mods. I used to think that was strange that people used them instead of abilites and toyed with the idea of making a curse/remove curse plug-in for a while, despite the possible conflicts. But once I found about the bug mentioned in the first paragraph and realized there was a good reason for other mods to use them in many cases, I pretty much gave up on that plan.

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slategrey
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Re: Curse and Remove Curse? Do they work? [Re: ManaUser]
      #2934520 - 08/16/04 01:14 AM

Altars and remove curse???

Oooops.

Heh go to an altar and get a remove curse. In the case of the globes that summon creatures, the globes would then shut down.

In the case of the rest of the globes, the spell (curse effect) would be shut down, but the globe would continue to lose charge until you deactivate it. Short Circuit

Never even considered Remove Curse. Well the 3 people (myself included) who use my mod have yet to complain, so I'll leave a fix until they do. Ooooh how MIcrosoftish. I think I'll swap a few over from curse to ability and see what happens though.

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Kai Globes v2.8, Apprentice Scrolls and Mystic Quills v1.4 . Don't leave Home without them.

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ManaUser
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Re: Curse and Remove Curse? Do they work? [Re: slategrey]
      #2934684 - 08/16/04 02:21 AM

Yes, I still think it's better to use abilities for that purpose except for damage effect (or if some other wierd bug shows up), but I don't know of any current mods that use remove curse.

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MiltiadesModerator
Dremora Prince

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Re: Curse and Remove Curse? Do they work? [Re: ManaUser]
      #2935264 - 08/16/04 08:01 AM

Thanks for the responses everybody

So, an Ability which is set up to deal damage will deal permanent damage due to a bug, but a Curse will not?

So if I wanted to have ...say... an effect that would damage/drain Health, Magicka and Fatigue; I'd better set it as a Curse instead of an Ability? Or is it the other way around?

Kind greetz & thanks,

Milt

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Look for me, out there in the Void... There you shall find me, smiling back at you...

Evil teamleader of the Playable Dremora project
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ManaUser
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Re: Curse and Remove Curse? Do they work? [Re: Miltiades]
      #2935726 - 08/16/04 11:27 AM

Quote:

So, an Ability which is set up to deal damage will deal permanent damage due to a bug, but a Curse will not?



Right. And if it's not clear, by "permanent damage", I mean that it lowers the victems max health.
Quote:

So if I wanted to have ...say... an effect that would damage/drain Health, Magicka and Fatigue; I'd better set it as a Curse instead of an Ability?



Right.

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MiltiadesModerator
Dremora Prince

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Re: Curse and Remove Curse? Do they work? [Re: ManaUser]
      #2936385 - 08/16/04 02:57 PM

Thanks! Now I can spread doom upon my hapless victims and leave them stranded as terrified bunnies since they cannot simply remove a curse by drinking a potion.

Kind greetz,

Milt

--------------------
Look for me, out there in the Void... There you shall find me, smiling back at you...

Evil teamleader of the Playable Dremora project
Asian Dragon Statues - DOWNLOAD


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